Spell
Death Strike
Physical
A deadly attack that deals 75% weapon damage plus 75 and heals the Death Knight for 20% of his maximum health.
Tooltip
A deadly attack that deals 75% weapon damage plus 75 and heals the Death Knight for 20% of his maximum health.
How it works
Each cast of Death Strike costs 2 Runes. Casting it triggers a 1.5 sec global cooldown.
Death Strike is built from 3 client effects, applied in this order:
- Effect 1 is effect type 121, which the datamine does not name. Its base value is 100.
- Effect 2 is Weapon % Damage (effect type 31). Its base value is 75.
- Effect 3 is effect type 136, which the datamine does not name. Its base value is 20.
What it does
Death Strike is a Physical spell with an instant cast and a range of 5 yards. When cast it deals a percentage of weapon damage (base value 75).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 2 Runes |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Effect #1 | Effect 121 Value: 100 |
| Effect #2 | Weapon % Damage (31) Value: 75 |
| Effect #3 | Effect 136 Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.