Spell
Deathmark
Physical
Carve a deathmark into an enemy, dealing (320% of Attack Power) Bleed damage and restoring 80 Energy to you over 16 sec.
Tooltip
Carve a deathmark into an enemy, dealing (320% of Attack Power) Bleed damage and restoring 80 Energy to you over 16 sec. Damage dealt to the target by your Garrote, Rupture, and Lethal Poisons is increased by 75%.
Each time you apply a Lethal Poison to the target, apply it twice.
How it works
Casting it triggers a 1 sec global cooldown.
Deathmark is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 0.4 times attack power. It applies the bleeding mechanic. It ticks every 2 sec, 8 times over the full 16 sec.
- Effect 2 is Area Aura (Party) (effect type 35). It applies aura type 271. Its base value is 75.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 80.
What it does
Deathmark is a spell with an instant cast, a range of 5 yards, a 2 min cooldown and effects that last 16 sec. When cast it applies an aura with the bleeding mechanic every 2 sec, applies an aura to the party and applies an aura. The client files the whole spell under the bleeding mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 2 min |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 16 sec |
| Mechanic | Bleeding |
| Effect #1 | Apply Aura (6) Aura type id 3 Attack power coefficient: 0.4 Mechanic: Bleeding Period: every 2 sec |
| Effect #2 | Area Aura (Party) (35) Aura type id 271 Value: 75 |
| Effect #3 | Apply Aura (6) Aura type id 4 Value: 80 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deathmark appears in: 1 talent.
Talents
- Deathmark for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated (patch 12.1.0)
- Effect: Base points changed from 100 to 75 (patch 12.1.0)
- Effect: Base points changed from 10 to 80 (patch 12.1.0)
Comments
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