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Deathspike

Spell

Deathspike

Shadow

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Instant castTwenty yards

Successful melee attacks have a chance to grant 3 additional melee attacks which inflict 18 Shadow damage.

Deathspike

Tooltip

Successful melee attacks have a chance to grant 3 additional melee attacks which inflict 18 Shadow damage.

How it works

Its aura procs every time its trigger condition is met. The aura is spent after 3 procs.

Deathspike is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Deathspike.
  2. Effect 2 is Dummy (effect type 3). Its base value is 3.

What it does

Deathspike is a Shadow spell with an instant cast, a range of 20 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Deathspike (record #153089).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range20 yards (Twenty yards)
Cast timeInstant
DurationInfinite
Proc chanceAlways
Proc charges3
Effect #1Apply Aura (6)
Aura type id 42
Trigger spell: Deathspike
Effect #2Dummy (3)
Value: 3

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Deathspike appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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