Tooltip
Successful melee attacks have a chance to grant 3 additional melee attacks which inflict 18 Shadow damage.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 3 procs.
Deathspike is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Deathspike.
- Effect 2 is Dummy (effect type 3). Its base value is 3.
What it does
Deathspike is a Shadow spell with an instant cast, a range of 20 yards and an effect that lasts until cancelled. When cast it applies an aura. It also casts Deathspike (record #153089).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 20 yards (Twenty yards) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc charges | 3 |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Deathspike |
| Effect #2 | Dummy (3) Value: 3 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Deathspike appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Sadana Bloodfury in Shadowmoon Burial Grounds
Encounter creatures: Sadana BloodfuryDungeon boss ability
Spells that cast it
- DeathspikeTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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