Tooltip
Fills a player with a Deathwish, causing them to walk towards the edge of the arena and jump off the platform to their death upon reaching it.
When the player jumps, or when Deathwish is dispelled, Deathwish inflicts 34.9523 Shadow damage to all players. This damage is reduced by range. In addition, several Minions of Zul are created.
How it works
Deathwish is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 34.9523. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3).
What it does
Deathwish is a Shadow spell with an instant cast and an unlimited range. When cast it deals Shadow damage (base value 34.9523) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 34.9523 Radius: 300 yards |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.