Tooltip
Decays afflicted targets connection to time, inflicting 3 Arcane damage every 3 sec. and additionally reduces damage taken by 20%.
How it works
Decaying Time is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 3 sec. It triggers Decaying Time.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -20.
What it does
Decaying Time is an Arcane spell with an instant cast, a range of 100 yards and an effect that lasts until cancelled. When cast it applies an aura every 3 sec and applies an aura. It also casts Decaying Time (record #405672).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 226 Period: every 3 sec Trigger spell: Decaying Time |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: -20 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Decaying Time appears in: 1 boss encounter.
Boss encounters
- Manifested Timeways in Dawn of the Infinite
Journal section: Timeways Conflux
Encounter creatures: Manifested TimewaysDungeon boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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