Tooltip
Hurls fel energy at random enemies. Upon expiring, the enemy destination is bombarded with missiles, inflicting 447.805 Fire damage to enemies and 41.4779 Fire damage to everyone.
How it works
Decimation is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 447.805. Its area radius is 12 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 41.4779. Its area radius is 300 yards.
- Effect 3 is Instakill (effect type 1). Its area radius is 12 yards.
What it does
Decimation is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 447.805) in a 12 yard radius, deals Fire damage (base value 41.4779) in a 300 yard radius and kills the target outright in a 12 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 447.805 Radius: 12 yards |
| Effect #2 | School Damage (2) Value: 41.4779 Radius: 300 yards |
| Effect #3 | Instakill (1) Radius: 12 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Decimation appears in: 1 spell that casts it.
Spells that cast it
- DecimationTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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