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Deep Breath

Spell

Deep Breath

FireNature

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Evoker

Instant castVision Range (AOI)

Take in a deep breath and fly forward, spewing molten cinders dealing (520% of Spell Power) Volcanic damage to enemies in your path.

Deep Breath

Tooltip

Take in a deep breath and fly forward, spewing molten cinders dealing (520% of Spell Power) Volcanic damage to enemies in your path.

Removes all root effects. You are immune to movement impairing and loss of control effects while flying.

Increases the duration of your active Ebon Might effects by 5 sec.

How it works

It works on charges (charge category 2463); the charge count and recharge time live in a client table the datamine does not carry, so they are not stated here. Casting it triggers a 1.5 sec global cooldown.

Deep Breath is built from 12 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 263.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 147.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 488.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -200.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 226. Its base value is -200 per tick. It ticks every 0.2 sec.
  6. Effect 6 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 200.
  7. Effect 7 is Apply Aura (effect type 6). It applies aura type 241.
  8. Effect 8 is Apply Aura (effect type 6). It applies aura type 634. Its base value is 100.
  9. Effect 9 is Apply Aura (effect type 6). It applies aura type 406. Its base value is 70.
  10. Effect 10 is Apply Aura (effect type 6). It applies aura type 406. Its base value is 70.
  11. Effect 11 is Apply Aura (effect type 6). It applies aura type 485. Its base value is -100.
  12. Effect 12 is Apply Aura (effect type 6). It applies aura type 305.

What it does

Deep Breath is a Fire and Nature spell with an instant cast, a range of 100 yards and effects that last 3.8 sec. When cast it applies an aura and applies an aura every 0.2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire, Nature
Range100 yards (Vision Range (AOI))
Cast timeInstant
Recovery time1 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
ChargesCharge category id 2463 (charge count not in the datamine)
Duration3.8 sec
Effect #1Apply Aura (6)
Aura type id 263
Effect #2Apply Aura (6)
Aura type id 147
Misc value: 2360
Effect #3Apply Aura (6)
Aura type id 488
Effect #4Apply Aura (6)
Aura type id 33
Value: -200
Effect #5Apply Aura (6)
Aura type id 226
Value: -200
Period: every 0.2 sec
Effect #6Apply Aura (6)
Aura type id 31
Value: 200
Effect #7Apply Aura (6)
Aura type id 241
Effect #8Apply Aura (6)
Aura type id 634
Value: 100
Effect #9Apply Aura (6)
Aura type id 406
Value: 70
Misc value: 37, 10
Effect #10Apply Aura (6)
Aura type id 406
Value: 70
Misc value: 38, 10
Effect #11Apply Aura (6)
Aura type id 485
Value: -100
Effect #12Apply Aura (6)
Aura type id 305

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

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