Tooltip
A tanking combat stance.
Decreases damage taken by 25%.
How it works
Each cast of Defensive Stance costs 10 Energy.
Defensive Stance is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 10. Its base value is 700.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 227. Its base value is 10000 per tick. It ticks every 0.5 sec, 120 times over the full 1 min (1.2e+06 base in total). It triggers spell id 193579.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 110. Its base value is -100.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 402.
What it does
Defensive Stance is a spell with an instant cast, no range (it targets the caster) and effects that last 1 min. When cast it applies an aura and applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 10 Energy |
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 min |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: -25 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 10 Value: 700 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 227 Value: 10000 Period: every 0.5 sec Trigger spell id 193579 |
| Effect #4 | Apply Aura (6) Aura type id 110 Value: -100 Misc value: 3 |
| Effect #5 | Apply Aura (6) Aura type id 402 Misc value: 202 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.