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Delayed Pipe Rejection Jump

Spell

Delayed Pipe Rejection Jump

Physical

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Instant castSelf Only

Physical spell.

Delayed Pipe Rejection Jump

How it works

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.2 sec. It triggers Pipe Transfer.

What it does

Delayed Pipe Rejection Jump is a spell with an instant cast, no range (it targets the caster) and effects that last 0.2 sec. When cast it applies an aura every 0.2 sec. It also casts Pipe Transfer.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration0.2 sec
Effect #1Apply Aura (6)
Aura type id 23
Period: every 0.2 sec
Trigger spell: Pipe Transfer

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.