How it works
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.2 sec. It triggers Pipe Transfer.
What it does
Delayed Pipe Rejection Jump is a spell with an instant cast, no range (it targets the caster) and effects that last 0.2 sec. When cast it applies an aura every 0.2 sec. It also casts Pipe Transfer.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 0.2 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.2 sec Trigger spell: Pipe Transfer |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.