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Delayed Siege Bomb

Spell

Delayed Siege Bomb

Fire

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Instant castAnywhere - Unlimited

Fires a series of bombs at a target, each inflicting 57.6171 Physical damage and knocking back targets.

Delayed Siege Bomb

Tooltip

Fires a series of bombs at a target, each inflicting 57.6171 Physical damage and knocking back targets.

These bombs embed themselves in the ground. After 30 sec, these explosives detonate, inflicting 63.3788 Fire damage to targets.

How it works

Delayed Siege Bomb is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 57.6171. Its area radius is 4.5 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 50. Its area radius is 1.25 yards.

What it does

Delayed Siege Bomb is a Fire spell with an instant cast and an unlimited range. When cast it deals Fire damage (base value 57.6171) in a 4.5 yard radius and has a Knock Back effect in a 1.25 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1School Damage (2)
Value: 57.6171
Radius: 4.5 yards
Effect #2Knock Back (98)
Value: 50
Misc value: 75, 75
Radius: 1.25 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Delayed Siege Bomb appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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