Tooltip
Inflicts Delirium and causes enemies to go mad. Causing all enemies to hate each other, players regain their sanity after taking 2000000 damage from other players.
How it works
Delirium is built from 5 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 2000000. Its area radius is 50 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 243. Its area radius is 200 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 147. Its area radius is 200 yards.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 233. Its area radius is 50 yards.
- Effect 5 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 100. Its area radius is 50 yards.
What it does
Delirium is a Shadow spell with a 2 sec cast, an unlimited range and effects that last 2 min. When cast it applies an aura in a 50 yard radius and applies an aura in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 2 sec |
| Duration | 2 min |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 2000000 Misc value: 2303, 1 Radius: 50 yards |
| Effect #2 | Apply Aura (6) Aura type id 243 Misc value: 2189, 1 Radius: 200 yards |
| Effect #3 | Apply Aura (6) Aura type id 147 Misc value: 1702 Radius: 200 yards |
| Effect #4 | Apply Aura (6) Aura type id 233 Misc value: 1728, 15 Radius: 50 yards |
| Effect #5 | Apply Aura (6) Aura type id 61 Value: 100 Misc value: 100 Radius: 50 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.