Tooltip
Protects the caster, increasing armor by 100, Shadow resistance by 2.81853, and health regeneration for 20 min.
How it works
Each cast of Demon Armor costs 275 Mana. It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Demon Armor is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 22. Its base value is 2.8185.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 84. Its base value is 0.1639.
What it does
Demon Armor is a Shadow spell with an instant cast, no range (it targets the caster), a 10 sec cooldown and effects that last 20 min. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 275 Mana |
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | None |
| GCD category | Category id 133 |
| Duration | 20 min |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 22 Value: 100 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 22 Value: 2.8185 Misc value: 32 |
| Effect #3 | Apply Aura (6) Aura type id 84 Value: 0.1639 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.