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Demon Hunter Vengeance 10.2 Class Set 4pc

Spell

Demon Hunter Vengeance 10.2 Class Set 4pc

Physical

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Demon Hunter

Instant castSelf Only

Sigil of Flame's periodic damage has a chance to flare up, shattering an additional Soul Fragment from a target and dealing (60.7% of Attack Power) additional damage.

Demon Hunter Vengeance 10.2 Class Set 4pc

Tooltip

Sigil of Flame's periodic damage has a chance to flare up, shattering an additional Soul Fragment from a target and dealing (60.7% of Attack Power) additional damage. Each 40 Fury you spend reduces its cooldown by 1.1 sec.

How it works

Its aura procs every time its trigger condition is met.

Demon Hunter Vengeance 10.2 Class Set 4pc is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 40.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 1000.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 2 sec.

What it does

Demon Hunter Vengeance 10.2 Class Set 4pc is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 4
Value: 40
Effect #2Apply Aura (6)
Aura type id 4
Value: 1000
Effect #3Apply Aura (6)
Aura type id 23
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.