Tooltip
Archimonde desecrates the land, inflicting 77.7297 Physical damage to all players of the targeted location, summoning a spire of corruption. The spire inflicts 50000 Shadow damage every 3 sec. to all players.
Each active spire increases the damage done by Desecration.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Dummy (effect type 3). Its area radius is 5 yards.
What it does
Desecrate is a Fire spell with a 1.5 sec cast, no range (it targets the caster) and a 5 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | 1.5 sec |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Desecrate appears in: 1 boss encounter.
Boss encounters
- Archimonde in Hellfire Citadel
Journal section: Stage One: The Defiler > Demonic Art: Desecration
Encounter creatures: ArchimondeRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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