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Desecration

Spell

Desecration

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Desecration

How it works

Desecration is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 12.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 5 per tick. It ticks every 2 sec.

What it does

Desecration is a spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it applies an aura and applies an aura every 2 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 12
Effect #2Apply Aura (6)
Aura type id 89
Value: 5
Period: every 2 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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