How it works
Desolate Blossom is built from 4 client effects, applied in this order:
- Effect 1 is Spawn (effect type 46).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 0.5 sec.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 395.
What it does
Desolate Blossom is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it has a Spawn effect, applies an aura and applies an aura every 0.5 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Spawn (46) |
| Effect #2 | Apply Aura (6) Aura type id 395 Misc value: 28244 |
| Effect #3 | Apply Aura (6) Aura type id 226 Period: every 0.5 sec |
| Effect #4 | Apply Aura (6) Aura type id 395 Misc value: 28245 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.