How it works
Destroy is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is effect type 219, which the datamine does not name.
What it does
Destroy is a spell with an instant cast and a range of 50 yards.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Effect 219 Misc value: 12033 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.