How it works
Destruction is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Dispel (effect type 38). It triggers Felflame Orb.
What it does
Destruction is a spell with an instant cast and no range (it targets the caster). When cast it dispels effects. It also casts Felflame Orb.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Dummy (3) |
| Effect #2 | Dispel (38) Trigger spell: Felflame Orb |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.