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Detonate!

Spell

Detonate!

Fire

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Instant castSelf Only

Inflicts 42.9318 Fire damage to nearby units, knocking them back and killing the caster.

Detonate!

Tooltip

Inflicts 42.9318 Fire damage to nearby units, knocking them back and killing the caster.

How it works

Detonate! is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 511.093. Its area radius is 300 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 200. Its area radius is 10 yards.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 56.

What it does

Detonate! is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Fire damage (base value 511.093) in a 300 yard radius, has a Knock Back effect in a 10 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1School Damage (2)
Value: 511.093
Radius: 300 yards
Effect #2Knock Back (98)
Value: 200
Radius: 10 yards
Effect #3Apply Aura (6)
Aura type id 56
Misc value: 15214, 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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