Tooltip
Spins its body around, inflicting 550 Physical damage and knocking back all nearby enemies.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Devastate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 550. Its area radius is 15 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 15 yards.
What it does
Devastate is a Physical spell with a 3.5 sec cast, a range of 15 yards and a 2 sec cooldown. When cast it deals Physical damage (base value 550) in a 15 yard radius and has a Knock Back effect in a 15 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | 3.5 sec |
| Cooldown | 2 sec |
| Global cooldown | None |
| Effect #1 | School Damage (2) Value: 550 Radius: 15 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 100 Radius: 15 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.