Tooltip
Slams the ground in the direction of a targeted player, inflicting Physical damage to all players in a line and knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Devastating Slam is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 300. Its area radius is 40 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 80. Its area radius is 40 yards.
What it does
Devastating Slam is a Physical spell with a 2.5 sec cast, a range of 40 yards and a 3 sec cooldown. When cast it deals a percentage of weapon damage (base value 300) in a 40 yard radius and has a Knock Back effect in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Cooldown | 3 sec |
| Global cooldown | None |
| Effect #1 | Weapon % Damage (31) Value: 300 Radius: 40 yards |
| Effect #2 | Knock Back (98) Value: 80 Misc value: 150 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.