Tooltip
Rezan tries to eat the victim whole, inflicting 10 Physical damage every 1 sec. for 8 sec.
How it works
Devour is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10.
- Effect 2 is effect type 203, which the datamine does not name. It triggers Pursuit.
What it does
Devour is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage (base value 10). It also casts Pursuit.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 |
| Effect #2 | Effect 203 Trigger spell: Pursuit |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Devour appears in: 1 spell that casts it.
Spells that cast it
- DevourTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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