How it works
Devour is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers Hungry.
- Effect 2 is Dummy (effect type 3).
What it does
Devour is a spell with an instant cast and a range of 40 yards. It also casts Hungry.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Short/Long Range) |
| Cast time | Instant |
| Effect #1 | Effect 140 Trigger spell: Hungry |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.