Tooltip
An area devoid of magic that silences and prevents incoming healing, but grants immunity to all other magic for players and creatures within it.
Devoured Abyss also drains mana and inflicts 12 Shadow damage every 2 sec. This effect stacks.
Upon collapsing inflicts 75 Shadow damage to all units.
How it works
Its aura procs every time its trigger condition is met.
Devoured Abyss is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 12 per tick. It ticks every 2 sec, 15 times over the full 30 sec (180 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27. It applies the silenced mechanic.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 21. Its base value is -2 per tick. It ticks every 2 sec, 15 times over the full 30 sec (-30 base in total).
- Effect 4 is Apply Aura (effect type 6). It applies aura type 40.
What it does
Devoured Abyss is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura every 2 sec, applies an aura with the silenced mechanic and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 12 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 27 Misc value: 127 Mechanic: Silenced |
| Effect #3 | Apply Aura (6) Aura type id 21 Value: -2 Period: every 2 sec |
| Effect #4 | Apply Aura (6) Aura type id 40 Misc value: 126 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.