Tooltip
Spits a glob of Digestive Acid at all players, inflicting Nature damage on impact and also every 3 sec for 18 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Digestive Acid is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 5. Its area radius is 45 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 1 per tick. Its area radius is 45 yards. It ticks every 3 sec, 6 times over the full 18 sec (6 base in total).
What it does
Digestive Acid is a Nature spell with a 2.5 sec cast, a range of 40 yards and effects that last 18 sec. When cast it deals Nature damage (base value 5) in a 45 yard radius and applies an aura in a 45 yard radius every 3 sec. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 2.5 sec |
| Duration | 18 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 5 Radius: 45 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 1 Radius: 45 yards Period: every 3 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.