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Dire Beast

Spell

Dire Beast

Nature

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Hunter

Instant castSelf Only

Damage from your bleed effects has a 4% chance of attracting a powerful wild beast that attacks your target for 8 sec.

Dire Beast

Tooltip

Damage from your bleed effects has a 4% chance of attracting a powerful wild beast that attacks your target for 8 sec.

How it works

Its aura procs every time its trigger condition is met. It can proc at most once every 0.5 sec.

Dire Beast is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 8.

What it does

Dire Beast is a Nature spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Proc chanceAlways
Proc cooldown0.5 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 4
Effect #2Apply Aura (6)
Aura type id 4
Value: 8

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dire Beast appears in: 2 talents.

Talents

  • Dire Beast for Hunter (Beast Mastery, Marksmanship, Survival)Talent
  • Dire Beast (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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