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Discom-BOMB-ulator

Spell

Discom-BOMB-ulator

Nature

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Instant castMedium Range

Lobs a pulse grenade at a target's location, inflicting 18.5 Nature damage to anyone and disorienting them for 9 sec.

Discom-BOMB-ulator

Tooltip

Lobs a pulse grenade at a target's location, inflicting 18.5 Nature damage to anyone and disorienting them for 9 sec.

How it works

Its dispel type is client id 1.

Discom-BOMB-ulator is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 18.5. Its area radius is 8 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 5. Its area radius is 8 yards.

What it does

Discom-BOMB-ulator is a Nature spell with an instant cast, a range of 30 yards and effects that last 9 sec. When cast it deals Nature damage (base value 18.5) in an 8 yard radius and applies an aura in an 8 yard radius. The client files the whole spell under the disoriented mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range30 yards (Medium Range)
Cast timeInstant
Duration9 sec
MechanicDisoriented
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 18.5
Radius: 8 yards
Effect #2Apply Aura (6)
Aura type id 5
Radius: 8 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Discom-BOMB-ulator appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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