Tooltip
The Manifestation unleashes a dreadful roar, inflicting 40 Physical damage to players. Each cast increases damage done from by 10%.
How it works
Its aura procs every time its trigger condition is met.
Discordant Roar is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 40. It applies the infected mechanic. Its area radius is 50 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 10.
What it does
Discordant Roar is a Physical spell with a 3 sec cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it deals Physical damage (base value 40) with the infected mechanic in a 50 yard radius and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 3 sec |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 40 Mechanic: Infected Radius: 50 yards |
| Effect #2 | Apply Aura (6) Aura type id 276 Value: 10 Misc value: 34 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.