Spell
Dismantle
Physical
Disarm the enemy, preventing the use of any weapons or shield for 5 sec.
Tooltip
Disarm the enemy, preventing the use of any weapons or shield for 5 sec.
How it works
Each cast of Dismantle costs 15 Energy. Casting it triggers a 1 sec global cooldown.
Dismantle is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 278.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 254.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 67.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Dismantle is a spell with an instant cast, a range of 5 yards, a 45 sec cooldown and effects that last 5 sec. When cast it applies an aura. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 15 Energy |
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Cooldown | 45 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Mechanic | Disarmed |
| Effect #1 | Apply Aura (6) Aura type id 278 |
| Effect #2 | Apply Aura (6) Aura type id 254 |
| Effect #3 | Apply Aura (6) Aura type id 67 |
| Effect #4 | Apply Aura (6) Aura type id 4 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dismantle appears in: 3 pvp talents.
PvP talents
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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