Tooltip
Dispels Magic on a friendly target. Removes 1 harmful spells and makes them immune to Magic for 5 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Dispel Magic is built from 2 client effects, applied in this order:
- Effect 1 is Dispel (effect type 38). Its base value is 1.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 39. Its base value is 5.
What it does
Dispel Magic is a Holy spell with an instant cast, a range of 40 yards, a 20 sec cooldown and effects that last 5 sec. When cast it dispels effects and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 20 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Dispel (38) Value: 1 Misc value: 1 |
| Effect #2 | Apply Aura (6) Aura type id 39 Value: 5 Misc value: 126 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.