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Displacement

Spell

Displacement

Physical

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Instant cast1 min 30 sec cooldownSelf Only

Avoid all spells and attacks for 10 sec.

Displacement

Tooltip

Avoid all spells and attacks for 10 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its aura procs every time its trigger condition is met.

Displacement is built from 6 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 184. Its base value is -100. It scales with 1 times spell power.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 77.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 77.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 288. Its base value is 100. It scales with 1 times spell power.
  5. Effect 5 is Apply Aura (effect type 6). It applies aura type 185. Its base value is -100.
  6. Effect 6 is Apply Aura (effect type 6). It applies aura type 287. Its base value is 100. It scales with 1 times spell power.

What it does

Displacement is a spell with an instant cast, no range (it targets the caster), a 90 sec cooldown and effects that last 10 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown90 sec
Global cooldownNone
Duration10 sec
Proc chanceAlways
Effect #1Apply Aura (6)
Aura type id 184
Value: -100
Spell power coefficient: 1
Effect #2Apply Aura (6)
Aura type id 77
Misc value: 26
Effect #3Apply Aura (6)
Aura type id 77
Misc value: 9
Effect #4Apply Aura (6)
Aura type id 288
Value: 100
Spell power coefficient: 1
Effect #5Apply Aura (6)
Aura type id 185
Value: -100
Effect #6Apply Aura (6)
Aura type id 287
Value: 100
Spell power coefficient: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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