Spell
Disrupt
Physical
Holy
Fire
Nature
Frost
Shadow
Arcane
Interrupts the enemy's spellcasting and locks them from that school of magic for 5 sec.
Tooltip
Interrupts the enemy's spellcasting and locks them from that school of magic for 5 sec.
Generates 30 Fury on a successful interrupt.
How it works
Disrupt is built from 2 client effects, applied in this order:
- Effect 1 is Energize (effect type 30). Its base value is 30.
- Effect 2 is Energize (effect type 30). Its base value is 300.
What it does
Disrupt is a Physical, Holy, Fire, Nature, Frost, Shadow and Arcane spell with an instant cast and no range (it targets the caster). When cast it restores a resource (base value 30) and restores a resource (base value 300).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical, Holy, Fire, Nature, Frost, Shadow, Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Energize (30) Value: 30 Misc value: 17 |
| Effect #2 | Energize (30) Value: 300 Misc value: 18 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Disrupt appears in: 1 spell that casts it.
Spells that cast it
- Disrupting FuryTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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