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Dissonance Field

Spell

Dissonance Field

Physical

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Instant castTwo-Hundred Yard Range

Physical spell.

Dissonance Field

How it works

  1. Effect 1 is Summon (effect type 28). Its area radius is 5 yards.

What it does

Dissonance Field is a spell with an instant cast, a range of 200 yards and an effect that lasts until cancelled. When cast it summons a creature in a 5 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
DurationInfinite
Effect #1Summon (28)
Misc value: 62847, 64
Radius: 5 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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