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Dive

Spell

Dive

Physical

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Instant castSelf Only

Physical spell.

Dive

How it works

Dive is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Spawn (effect type 46).

What it does

Dive is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and has a Spawn effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 4
Misc value: 4855
Effect #2Spawn (46)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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