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Divine Consecration

Spell

Divine Consecration

Holy

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Instant castThree Hundred Yards

Consecrated ground inflicts 25 Holy damage to players within every 1 sec, increases all damage they take by 100%, and pacifies them.

Divine Consecration

Tooltip

Consecrated ground inflicts 25 Holy damage to players within every 1 sec, increases all damage they take by 100%, and pacifies them.

How it works

Divine Consecration is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 25 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 60. It applies the silenced mechanic.

What it does

Divine Consecration is a Holy spell with an instant cast, a range of 300 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec, applies an aura and applies an aura with the silenced mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
Range300 yards (Three Hundred Yards)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 25
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 260
Misc value: 2161, 7
Effect #3Apply Aura (6)
Aura type id 87
Value: 100
Misc value: 127
Effect #4Apply Aura (6)
Aura type id 60
Misc value: 127
Mechanic: Silenced

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Divine Consecration appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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