Tooltip
Heals all party or raid members over 5 sec. Each heal increases all targets' healing taken by 4% for 15 sec, stacking.
You gain Guardian Spirit while channeling Divine Hymn.
Healing reduced beyond 5 targets.
How it works
Its aura procs every time its trigger condition is met.
Divine Hymn is built from 2 client effects, applied in this order:
- Effect 1 is Heal (effect type 10). It scales with 5.6088 times spell power. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 118. Its base value is 4. Its area radius is 40 yards.
What it does
Divine Hymn is a Holy spell with an instant cast, a range of 40 yards and effects that last 15 sec. When cast it heals in a 40 yard radius and applies an aura in a 40 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Heal (10) Spell power coefficient: 5.6088 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 118 Value: 4 Misc value: 127 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Divine Hymn appears in: 1 spell that casts it.
Spells that cast it
- Divine HymnTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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