How it works
Its aura procs every time its trigger condition is met.
Divine Image is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 136. Its base value is 100.
What it does
Divine Image is a Holy spell with an instant cast, no range (it targets the caster) and effects that last 9 sec. When cast it applies an aura. It stacks up to 15 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 9 sec |
| Proc chance | Always |
| Max stacks | 15 |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 136 Value: 100 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.