Tooltip
Calls upon the Light for guidance, providing protection against the Wrath of Socrethar.
How it works
Divine Protection is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Create Area Effect (effect type 179). Its area radius is 7 yards.
- Effect 3 is Summon (effect type 28).
- Effect 4 is effect type 226, which the datamine does not name.
What it does
Divine Protection is a Holy spell with a 1 sec cast, a range of 100 yards and effects that last 30 sec. When cast it applies an aura, has a Create Area Effect effect in a 7 yard radius and summons a creature.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1 sec |
| Duration | 30 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Create Area Effect (179) Misc value: 3324 Radius: 7 yards |
| Effect #3 | Summon (28) Misc value: 87547, 3231 |
| Effect #4 | Effect 226 Misc value: 438236 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.