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Divine Shield

Spell

Divine Shield

Holy

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Paladin

Instant castSelf Only

Divine Shield protects everyone in your party.

Divine Shield

Tooltip

Divine Shield protects everyone in your party.

How it works

Its dispel type is client id 1.

Divine Shield is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 39. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 39. Its area radius is 100 yards.

What it does

Divine Shield is a Holy spell with an instant cast, no range (it targets the caster) and effects that last 8 sec. When cast it applies an aura in a 100 yard radius. The client files the whole spell under the invulnerable mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly
RangeSelf Only
Cast timeInstant
Duration8 sec
MechanicInvulnerable
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 39
Misc value: 127
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 39
Misc value: 126
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Divine Shield appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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