Tooltip
Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 30 sec. Cannot be used within. of using Avenging Wrath.
How it works
Casting it triggers a 2 sec global cooldown. Its dispel type is client id 1.
Divine Shield is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 79. Its base value is -50.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 39.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 39.
What it does
Divine Shield is a Holy spell with an instant cast, no range (it targets the caster), a 5 min cooldown and effects that last 12 sec. When cast it applies an aura. The client files the whole spell under the invulnerable mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | 2 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Mechanic | Invulnerable |
| Dispel type | Dispel type id 1 |
| Effect #1 | Apply Aura (6) Aura type id 79 Value: -50 Misc value: 127 |
| Effect #2 | Apply Aura (6) Aura type id 39 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 39 Misc value: 126 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.