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Dizzy

Spell

Dizzy

Physical

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Instant castSelf Only

The Twilight Enforcer's spinning has caused him to become Dizzy, stunning himself and increasing damage taken by 50% for 4 sec.

Dizzy

Tooltip

The Twilight Enforcer's spinning has caused him to become Dizzy, stunning himself and increasing damage taken by 50% for 4 sec.

How it works

Dizzy is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12.

What it does

Dizzy is a spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration4 sec
Effect #1Apply Aura (6)
Aura type id 87
Value: 50
Misc value: 127
Effect #2Apply Aura (6)
Aura type id 12

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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