How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 3 sec.
[DNT] Barrier Visual is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Spawn (effect type 46).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 42. It triggers Barrier Backfire.
What it does
[DNT] Barrier Visual is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura and has a Spawn effect. It also casts Barrier Backfire.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Proc cooldown | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Spawn (46) |
| Effect #3 | Apply Aura (6) Aura type id 42 Trigger spell: Barrier Backfire |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.