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[DNT] Clear Trap

Spell

[DNT] Clear Trap

Physical

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Instant castSelf Only

Physical spell.

[DNT] Clear Trap

How it works

[DNT] Clear Trap is built from 2 client effects, applied in this order:

  1. Effect 1 is effect type 142, which the datamine does not name. It triggers Chosen Trap.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

[DNT] Clear Trap is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Chosen Trap.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Effect 142
Trigger spell: Chosen Trap
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.