How it works
It does not trigger the global cooldown, so it can be used between other casts.
[DNT]Elimination Protocol is built from 3 client effects, applied in this order:
- Effect 1 is Trigger Spell (effect type 64). It triggers Blazing Strike.
- Effect 2 is Trigger Spell (effect type 64). It triggers Terminate.
- Effect 3 is Trigger Spell (effect type 64). It triggers Blazing Strike.
What it does
[DNT]Elimination Protocol is a spell with an instant cast, a range of 100 yards and a 9.5 sec cooldown. It also casts Blazing Strike and Terminate.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Cooldown | 9.5 sec |
| Global cooldown | None |
| Effect #1 | Trigger Spell (64) Trigger spell: Blazing Strike |
| Effect #2 | Trigger Spell (64) Misc value: 1500 Trigger spell: Terminate |
| Effect #3 | Trigger Spell (64) Misc value: 4000 Trigger spell: Blazing Strike |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.