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[DNT] Finish combat either section

Spell

[DNT] Finish combat either section

Physical

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Instant castOne Thousand Yards

Nobody likes to be pushed around.

[DNT] Finish combat either section

Tooltip

Nobody likes to be pushed around.

How it works

[DNT] Finish combat either section is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 500 yards.
  2. Effect 2 is effect type 160, which the datamine does not name. It triggers Summon Lamplighter Skiff, Reset.

What it does

[DNT] Finish combat either section is a spell with an instant cast and an unlimited range. It also casts Summon Lamplighter Skiff, Reset.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1Dummy (3)
Radius: 500 yards
Effect #2Effect 160
Trigger spell: Summon Lamplighter Skiff, Reset

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

[DNT] Finish combat either section appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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