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[DNT] Reset Acolyte Disguise

Spell

[DNT] Reset Acolyte Disguise

Physical

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Instant castSelf Only

Physical spell.

[DNT] Reset Acolyte Disguise

How it works

[DNT] Reset Acolyte Disguise is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Acolyte Disguise.
  2. Effect 2 is effect type 140, which the datamine does not name. It triggers Acolyte Disguise.
  3. Effect 3 is effect type 140, which the datamine does not name. It triggers Acolyte Disguise.

What it does

[DNT] Reset Acolyte Disguise is a spell with an instant cast and no range (it targets the caster). It also casts Acolyte Disguise, Acolyte Disguise and Acolyte Disguise.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Effect 140
Trigger spell: Acolyte Disguise
Effect #2Effect 140
Trigger spell: Acolyte Disguise
Effect #3Effect 140
Trigger spell: Acolyte Disguise

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.