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[DNT] RTC

Spell

[DNT] RTC

Physical

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Instant castSelf Only

Physical spell.

[DNT] RTC

How it works

[DNT] RTC is built from 6 client effects, applied in this order:

  1. Effect 1 is effect type 140, which the datamine does not name. It triggers Fade to Black.
  2. Effect 2 is effect type 140, which the datamine does not name. It triggers Sober Up.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 430.
  4. Effect 4 is effect type 90, which the datamine does not name.
  5. Effect 5 is effect type 139, which the datamine does not name.
  6. Effect 6 is effect type 140, which the datamine does not name. It triggers Kosh'harg Ending.

What it does

[DNT] RTC is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Fade to Black, Sober Up and Kosh'harg Ending.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Effect 140
Trigger spell: Fade to Black
Effect #2Effect 140
Trigger spell: Sober Up
Effect #3Apply Aura (6)
Aura type id 430
Misc value: 3140
Effect #4Effect 90
Misc value: 200437
Effect #5Effect 139
Misc value: 73705
Effect #6Effect 140
Trigger spell: Kosh'harg Ending

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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