Tooltip
Sends a shadowy bolt at the enemy, causing 1 Shadow damage. Deals 20% additional damage to targets below 20% health.
How it works
Each cast of Doom Bolt costs 35 Energy.
Doom Bolt is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 1. It scales with 0.6875 times attack power.
- Effect 2 is Dummy (effect type 3). Its base value is 20.
What it does
Doom Bolt is a Shadow spell with a 3 sec cast and a range of 30 yards. When cast it deals Shadow damage (base value 1).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Cost | 35 Energy |
| Range | 30 yards (Medium Range) |
| Cast time | 3 sec |
| Effect #1 | School Damage (2) Value: 1 Attack power coefficient: 0.6875 |
| Effect #2 | Dummy (3) Value: 20 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Doom Bolt appears in: 2 skill lines.
Skill lines
- Pet - Doomguard, learned automaticallySkill line
- Pet - Terrorguard, learned automaticallySkill line
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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