Tooltip
Rashok launches a barrage of shadowflame missiles across the chamber. Each missile inflicts 30 Shadowflame damage to players of its impact location and an additional 15 Shadowflame damage every 1 sec for 8 sec. This effect stacks.
Each missile that fails to hit a player erupts, inflicting 60 Shadowflame damage to all players.
How it works
Its aura procs every time its trigger condition is met.
- Effect 1 is School Damage (effect type 2). Its base value is 30. Its area radius is 5 yards.
What it does
Doom Flames is a Fire and Shadow spell with an instant cast and a range of 200 yards. When cast it deals Fire and Shadow damage (base value 30) in a 5 yard radius. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire, Shadow |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | School Damage (2) Value: 30 Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.