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Dousing Breath

Spell

Dousing Breath

Nature

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3 sec4 sec cooldownExtra Long Range

Blazikon summons strong winds, inflicting 20 Nature damage to all players and extinguishing all candles.

Dousing Breath

Tooltip

Blazikon summons strong winds, inflicting 20 Nature damage to all players and extinguishing all candles.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Dousing Breath is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 20. Its area radius is 100 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 100 yards.
  3. Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 100 yards.

What it does

Dousing Breath is a Nature spell with a 3 sec cast, a range of 60 yards and a 4 sec cooldown. When cast it deals Nature damage (base value 20) in a 100 yard radius and has a Knock Back effect in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range60 yards (Extra Long Range)
Cast time3 sec
Cooldown4 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 20
Radius: 100 yards
Effect #2Dummy (3)
Radius: 100 yards
Effect #3Knock Back (98)
Value: 100
Misc value: 250
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dousing Breath appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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